The aiming module can then be used to target a missile strike. Once gathered, the rockets will need to be loaded into the system. Players can find rockets in elite, APC, and helicopter crates. Players wanting to unleash the destructive power of this launcher will need to find both the aiming module and up to 12 rockets. Each MLRS will start unloaded and without an aiming module. While the MLRS has been known about for a while, further details have arrived via VGC. The main attraction of the desert base is Rust’s new multi-launch rocket system. Players hoping to loot the new location will need to come prepared. They won’t be happy to see players coming to plunder their military materials and will put up a fight. 0ahUnTAijtĪI scientists will be guarding the latest addition to Rust. Rust’s monthly content update will be released today at 19:00GMT, 19:00UTC, 15:00EDT, 22:00MSK. This means that every server will have a different base, and each wipe will reset the generation. The base will be generated every time a world is created. The procedural base will include a handful of entry points and military buildings such as Hesco barriers and tents. Each base will be made up of a set of individual modules. The new desert bases will contain plenty of loot to gather up. Rust’s next update will include a new location for players to fight over. Facepunch has revealed the details of Rust’s November update, including a new area to loot and a powerful weapon.
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